sea#
Units#
import pandas
pandas.set_option('display.max_columns', 1000)
pandas.set_option('display.max_rows', 1000)
pandas.set_option('display.max_colwidth', 200)
import empire_earth.units.relationships.matrices
epoch = 6
theater = 'Sea'
units = empire_earth.units.attackers(epoch).values()
units = [unit for unit in units if unit.theater == theater]
pandas.DataFrame(units).set_index('name').style.set_sticky('rows')
| id | type_id | family | building | button_id | hitpoints | speed | range | attack | attack_mode | seconds_per_attack | weapon_hit_id | armor_shock | armor_arrow | armor_pierce | armor_gun | armor_laser | armor_missile | epoch_start | epoch_stop | cost_food | cost_wood | cost_stone | cost_iron | cost_gold | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| name | |||||||||||||||||||||||||
| Frigate - Middle Ages | 255 | 4 | 9 | Dock | 4 | 540 | 0.800000 | 7.000000 | 25 | 1 | 2.000000 | 5 | 0 | 10 | 10 | 10 | 0 | 0 | 6 | 6 | 0 | 125 | 0 | 125 | 0 |
| Galley - Middle Ages | 185 | 4 | 47 | Dock | 7 | 575 | 0.700000 | 7.000000 | 11 | 3 | 2.000000 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 6 | 0 | 125 | 0 | 125 | 0 |
| Battleship - Middle Ages | 254 | 4 | 21 | Dock | 2 | 2025 | 0.500000 | 7.000000 | 108 | 34 | 4.000000 | 5 | 0 | 10 | 10 | 10 | 0 | 0 | 6 | 6 | 0 | 250 | 0 | 0 | 250 |
Damage Dealt per Hit#
empire_earth.units.relationships.matrices.matrix_damage_dealt_per_hit(units)
| Frigate - Middle Ages | Galley - Middle Ages | Battleship - Middle Ages | |
|---|---|---|---|
| Frigate - Middle Ages | 25 | 25 | 25 |
| Galley - Middle Ages | 11 | 11 | 41 |
| Battleship - Middle Ages | 108 | 27 | 108 |
Damage Dealt per Second#
empire_earth.units.relationships.matrices.matrix_damage_dealt_per_second(units)
| Frigate - Middle Ages | Galley - Middle Ages | Battleship - Middle Ages | |
|---|---|---|---|
| Frigate - Middle Ages | 12.50 | 12.50 | 12.50 |
| Galley - Middle Ages | 5.50 | 5.50 | 20.50 |
| Battleship - Middle Ages | 27.00 | 6.75 | 27.00 |
Damage Dealt Out of Range#
empire_earth.units.relationships.matrices.matrix_damage_dealt_out_of_range(units)
| Frigate - Middle Ages | Galley - Middle Ages | Battleship - Middle Ages | |
|---|---|---|---|
| Frigate - Middle Ages | 0.00 | 0.00 | 0.00 |
| Galley - Middle Ages | 0.00 | 0.00 | 0.00 |
| Battleship - Middle Ages | 0.00 | 0.00 | 0.00 |
Tactical Unit Relationships#
empire_earth.units.relationships.matrices.matrix_tactical(units)
| Frigate - Middle Ages | Galley - Middle Ages | Battleship - Middle Ages | |
|---|---|---|---|
| Frigate - Middle Ages | 1.00 | 2.13 | 0.12 |
| Galley - Middle Ages | 0.47 | 1.00 | 0.86 |
| Battleship - Middle Ages | 8.10 | 1.16 | 1.00 |
Strategic Unit Relationships#
empire_earth.units.relationships.matrices.matrix_strategic(units)
| Frigate - Middle Ages | Galley - Middle Ages | Battleship - Middle Ages | |
|---|---|---|---|
| Frigate - Middle Ages | 1.00 | 2.13 | 0.25 |
| Galley - Middle Ages | 0.47 | 1.00 | 1.72 |
| Battleship - Middle Ages | 4.05 | 0.58 | 1.00 |