sea#
Units#
import pandas
pandas.set_option('display.max_columns', 1000)
pandas.set_option('display.max_rows', 1000)
pandas.set_option('display.max_colwidth', 200)
import empire_earth.units.relationships.matrices
epoch = 7
theater = 'Sea'
units = empire_earth.units.attackers(epoch).values()
units = [unit for unit in units if unit.theater == theater]
pandas.DataFrame(units).set_index('name').style.set_sticky('rows')
| id | type_id | family | building | button_id | hitpoints | speed | range | attack | attack_mode | seconds_per_attack | weapon_hit_id | armor_shock | armor_arrow | armor_pierce | armor_gun | armor_laser | armor_missile | epoch_start | epoch_stop | cost_food | cost_wood | cost_stone | cost_iron | cost_gold | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| name | |||||||||||||||||||||||||
| Frigate - Renaissance | 205 | 4 | 9 | Dock | 4 | 625 | 0.850000 | 7.000000 | 33 | 1 | 2.000000 | 5 | 0 | 15 | 15 | 18 | 0 | 0 | 7 | 7 | 0 | 125 | 0 | 125 | 0 |
| Galleon - Renaissance | 116 | 4 | 47 | Dock | 7 | 675 | 0.750000 | 7.000000 | 15 | 3 | 2.000000 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 | 0 | 125 | 0 | 125 | 0 |
| Battleship - Renaissance | 122 | 4 | 21 | Dock | 2 | 2450 | 0.550000 | 7.000000 | 150 | 34 | 4.000000 | 5 | 0 | 15 | 15 | 18 | 0 | 0 | 7 | 7 | 0 | 250 | 0 | 0 | 250 |
Damage Dealt per Hit#
empire_earth.units.relationships.matrices.matrix_damage_dealt_per_hit(units)
| Frigate - Renaissance | Galleon - Renaissance | Battleship - Renaissance | |
|---|---|---|---|
| Frigate - Renaissance | 33 | 33 | 33 |
| Galleon - Renaissance | 15 | 15 | 57 |
| Battleship - Renaissance | 150 | 37 | 150 |
Damage Dealt per Second#
empire_earth.units.relationships.matrices.matrix_damage_dealt_per_second(units)
| Frigate - Renaissance | Galleon - Renaissance | Battleship - Renaissance | |
|---|---|---|---|
| Frigate - Renaissance | 16.50 | 16.50 | 16.50 |
| Galleon - Renaissance | 7.50 | 7.50 | 28.50 |
| Battleship - Renaissance | 37.50 | 9.25 | 37.50 |
Damage Dealt Out of Range#
empire_earth.units.relationships.matrices.matrix_damage_dealt_out_of_range(units)
| Frigate - Renaissance | Galleon - Renaissance | Battleship - Renaissance | |
|---|---|---|---|
| Frigate - Renaissance | 0.00 | 0.00 | 0.00 |
| Galleon - Renaissance | 0.00 | 0.00 | 0.00 |
| Battleship - Renaissance | 0.00 | 0.00 | 0.00 |
Tactical Unit Relationships#
empire_earth.units.relationships.matrices.matrix_tactical(units)
| Frigate - Renaissance | Galleon - Renaissance | Battleship - Renaissance | |
|---|---|---|---|
| Frigate - Renaissance | 1.00 | 2.04 | 0.11 |
| Galleon - Renaissance | 0.49 | 1.00 | 0.85 |
| Battleship - Renaissance | 8.91 | 1.18 | 1.00 |
Strategic Unit Relationships#
empire_earth.units.relationships.matrices.matrix_strategic(units)
| Frigate - Renaissance | Galleon - Renaissance | Battleship - Renaissance | |
|---|---|---|---|
| Frigate - Renaissance | 1.00 | 2.04 | 0.22 |
| Galleon - Renaissance | 0.49 | 1.00 | 1.70 |
| Battleship - Renaissance | 4.45 | 0.59 | 1.00 |