sea#
Units#
import pandas
pandas.set_option('display.max_columns', 1000)
pandas.set_option('display.max_rows', 1000)
pandas.set_option('display.max_colwidth', 200)
import empire_earth.units.relationships.matrices
epoch = 5
theater = 'Sea'
units = empire_earth.units.attackers(epoch).values()
units = [unit for unit in units if unit.theater == theater]
pandas.DataFrame(units).set_index('name').style.set_sticky('rows')
| id | type_id | family | building | button_id | hitpoints | speed | range | attack | attack_mode | seconds_per_attack | weapon_hit_id | armor_shock | armor_arrow | armor_pierce | armor_gun | armor_laser | armor_missile | epoch_start | epoch_stop | cost_food | cost_wood | cost_stone | cost_iron | cost_gold | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| name | |||||||||||||||||||||||||
| Frigate - Byzantine | 324 | 4 | 9 | Dock | 4 | 400 | 0.800000 | 6.000000 | 21 | 1 | 2.000000 | 5 | 0 | 8 | 8 | 0 | 0 | 0 | 5 | 5 | 0 | 125 | 0 | 125 | 0 |
| Galley - Byzantine | 241 | 4 | 47 | Dock | 7 | 440 | 0.700000 | 6.000000 | 9 | 3 | 2.000000 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 5 | 0 | 125 | 0 | 125 | 0 |
| Battleship - Byzantine | 123 | 4 | 21 | Dock | 2 | 1560 | 0.500000 | 7.000000 | 90 | 34 | 4.000000 | 5 | 0 | 8 | 8 | 0 | 0 | 0 | 5 | 5 | 0 | 250 | 0 | 0 | 250 |
Damage Dealt per Hit#
empire_earth.units.relationships.matrices.matrix_damage_dealt_per_hit(units)
| Frigate - Byzantine | Galley - Byzantine | Battleship - Byzantine | |
|---|---|---|---|
| Frigate - Byzantine | 21 | 21 | 21 |
| Galley - Byzantine | 9 | 9 | 34 |
| Battleship - Byzantine | 90 | 22 | 90 |
Damage Dealt per Second#
empire_earth.units.relationships.matrices.matrix_damage_dealt_per_second(units)
| Frigate - Byzantine | Galley - Byzantine | Battleship - Byzantine | |
|---|---|---|---|
| Frigate - Byzantine | 10.50 | 10.50 | 10.50 |
| Galley - Byzantine | 4.50 | 4.50 | 17.00 |
| Battleship - Byzantine | 22.50 | 5.50 | 22.50 |
Damage Dealt Out of Range#
empire_earth.units.relationships.matrices.matrix_damage_dealt_out_of_range(units)
| Frigate - Byzantine | Galley - Byzantine | Battleship - Byzantine | |
|---|---|---|---|
| Frigate - Byzantine | 0.00 | 0.00 | 0.00 |
| Galley - Byzantine | 0.00 | 0.00 | 0.00 |
| Battleship - Byzantine | 28.12 | 7.86 | 0.00 |
Tactical Unit Relationships#
empire_earth.units.relationships.matrices.matrix_tactical(units)
| Frigate - Byzantine | Galley - Byzantine | Battleship - Byzantine | |
|---|---|---|---|
| Frigate - Byzantine | 1.00 | 2.12 | 0.11 |
| Galley - Byzantine | 0.47 | 1.00 | 0.86 |
| Battleship - Byzantine | 8.99 | 1.17 | 1.00 |
Strategic Unit Relationships#
empire_earth.units.relationships.matrices.matrix_strategic(units)
| Frigate - Byzantine | Galley - Byzantine | Battleship - Byzantine | |
|---|---|---|---|
| Frigate - Byzantine | 1.00 | 2.12 | 0.22 |
| Galley - Byzantine | 0.47 | 1.00 | 1.71 |
| Battleship - Byzantine | 4.49 | 0.58 | 1.00 |